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McFarlane Commando Spawn

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Old 02-16-2021, 02:37 PM   #1
Joe Moore
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Commando Spawn 12-Inch Figure by McFarlane Toys

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Old 02-16-2021, 02:42 PM   #2
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That is a sweet statue!
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Old 02-16-2021, 02:47 PM   #3
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"The figure a static figure with no mentioned articulation."

Yeah, really, just call it a statue then.
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Old 02-16-2021, 02:55 PM   #4
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Should have charged $20 more and have articulation.
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Old 02-16-2021, 04:27 PM   #5
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Classic McFarlane. Didn't he released a Commando Spawn before with almost no articulation and now he's doing it again on a 1/6 scale?

Hard pass.
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Old 02-16-2021, 05:46 PM   #6
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Damn. I was hoping for something similar to the MK11 Spawn.
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Old 02-16-2021, 06:32 PM   #7
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I'm not so sure about giving this guy anymore of my money. The last McFarlane release I got was Red Hood, which looks great but I wish he'd get a better handle on functional articulation.

In this case, he just said "to hell with it"
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Old 02-16-2021, 07:24 PM   #8
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At least it wasnt spawn in just a kilt.
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Old 02-17-2021, 02:49 AM   #9
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It is a nice "static figure", still funny how Mcfarlane is avoiding the term "statue".
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Old 02-17-2021, 06:35 AM   #10
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Aside from the Static / Statue angle - I really dig this version in game and overall, and will be happy when it gets here. My spawn display is all over the place with duplicates galore, so adding another won't be an issue.

I do however, REALLY want this is 7 inch scale, full mega poseability. Even more than the MK11 standard one.
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Old 02-17-2021, 08:55 AM   #11
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Quote:
Originally Posted by BagJo View Post
I'm not so sure about giving this guy anymore of my money. The last McFarlane release I got was Red Hood, which looks great but I wish he'd get a better handle on functional articulation.

In this case, he just said "to hell with it"
I completely agree. Red Hood looks FANTASTIC. Especially the headsculpt. But the leg articulation on DC Multiverse figures sucks as a whole. Hell, the figures can barely even lift their legs because of the hip articulation. No thigh cut, calf cuts or rocker ankles is stupid. The ankle joint itself is hideous. It is such an obvious afterthought. It's a shame. If these figures were as good as ML or GI Joe Classified (the new articulation benchmark for American figures) I'd be throwing my money at DC Multiverse. As it stands I just get pissed off messing with McFarlane DC Multiverse figures because they could be INCREDIBLE.

Todd has his head up his ass when it comes to modern articulation. He should leave the technical design to his sculptors and focus on promoting the line. I like watching Todd's videos because he's so obviously excited and kind of just dorks out.
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Old 02-18-2021, 03:00 PM   #12
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Todd really loves that pose, alot like the Kickstarter Spawn. So he went back to his comfort zone...his old ways. Waiting on the standard articulated 7" version or Kickstarter Ultimate version.
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Old 02-18-2021, 05:47 PM   #13
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Quote:
Originally Posted by firmpulse View Post
I completely agree. Red Hood looks FANTASTIC. Especially the headsculpt. But the leg articulation on DC Multiverse figures sucks as a whole. Hell, the figures can barely even lift their legs because of the hip articulation. No thigh cut, calf cuts or rocker ankles is stupid. The ankle joint itself is hideous. It is such an obvious afterthought. It's a shame. If these figures were as good as ML or GI Joe Classified (the new articulation benchmark for American figures) I'd be throwing my money at DC Multiverse. As it stands I just get pissed off messing with McFarlane DC Multiverse figures because they could be INCREDIBLE.

Todd has his head up his ass when it comes to modern articulation.He should leave the technical design to his sculptors and focus on promoting the line. I like watching Todd's videos because he's so obviously excited and kind of just dorks out.
That's what he's been doing. Im sure he delegates and signs off on everything but, most likely there's a brand manager and development team working on the sculpts and engineering the articulation.
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Old 02-21-2021, 10:29 PM   #14
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Quote:
Originally Posted by firmpulse View Post
No thigh cut, calf cuts or rocker ankles is stupid.
What's stupid is actually believing that and typing it out. Every single figure has thigh swivels, they have upper ankle swivels which break up the sculpt less and and are more realistic than calf swivels, and they all have ankle rockers and the ability to get more range than any other type of ankle articulation. Between that and thinking McFarlane himself is the one designing the articulation, I high recommend you get a grip and get a clue.
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Old 02-21-2021, 10:58 PM   #15
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Quote:
Originally Posted by Ultramane View Post
What's stupid is actually believing that and typing it out. Every single figure has thigh swivels, they have upper ankle swivels which break up the sculpt less and and are more realistic than calf swivels, and they all have ankle rockers and the ability to get more range than any other type of ankle articulation. Between that and thinking McFarlane himself is the one designing the articulation, I high recommend you get a grip and get a clue.
What the f--k are you talking about? firmpulse just made valid points. I own four Batman figures from McFarlane and they have the same problems: Legs don't go all the way up to 90 degrees due to the hip joints, ankle joint suck due to the ratcheting and those knee and elbow joints - good lord they look horrible.

Staff Edit:
Skip the insults.

Last edited by Joe Moore; 03-04-2021 at 11:01 AM..
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Old 03-04-2021, 10:48 AM   #16
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Guys, Commando Spawn is available for pre-order on Amazon, 39.99 !

https://www.amazon.com/dp/B08FPBMHXD...8G1GRZ2FGEJR7J
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