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#1526 |
Join Date: Nov 2008
Posts: 6,797
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Originally posted by: TTT @ Hisstank.com
Quote:
HISS Tank.com member T34bag can make 1/18 scale Arcade game replicas !!!
Now let's see if he can make 1/18 scale quarters...HA ! Click the Discuss button for more ! ENJOY ! ! ! |
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#1527 |
Join Date: Nov 2008
Posts: 6,797
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Originally posted by: Shin Densetsu @ Hisstank.com
Quote:
Moviehole had a chance to talk with Lorenzo Di Bonaventura producer of blockbuster movies this summer, including the upcoming G.I. Joe Rise of Cobra:
Drew: When it came time to work on GI Joe was it the Hasbro mythology or the cinematic potential that appealed? Lorenzo: It's interesting because it depends on your age. It seems if you're 40 or 45 and older you think, 'Oh GI Joe, that's that American army solder thing'. If you're younger you understand it has nothing to do with that. And I'm older so I knew there'd been a comic book and an animated series but I wasn't aware it was a fantasy movie of good guys versus bad guys. They had no geo-political military or jingoistic agenda so it was an education I was happy about because if you want to make a big entertaining movie it's hard to do that trying to make political statements at the same time. So it's a very age specific thing and whether it's fortunate or unfortunate for our movie it's people under 40 who go to the movies. But GI Joe's been around for a long time so there's a great awareness of the title and in a way it's sort of comforting for people. Drew: Because the mythology wasn't as familiar as other properties like Batman or Superman did that present a marketing or a scripting challenge? Lorenzo: Yes, but it's almost the same with every movie. I've worked on a few of the Batman films and you still have to make that version of that Batman story cool. You almost have the same drill with every kind of movie and the movies that win the day are those where the marketing seems to be able to communicate that when you execute them well. Drew: What made Stephen Sommers the best director? Lorenzo: Stephen has a great sense of fun and he likes to spend a lot of time with his characters. In this case, the comic book never really killed off any characters, so there was an incredible intertwining of the stories. Their back stories are staggering, so we had to have somebody who really wanted to juggle that demand but you don't want to get it bogged down by not being fun. Those two things really made him the right guy. Drew: Did the strong mythology and such interrelated characters make it tricky? Lorenzo: It is a bit tricky. Two things happen anytime you take on an established mythology with a strong fan base. One, they feel very strongly about a lot of characters, and no movie can support all the characters that the core fan would probably want it in. I mean, there are 32 Joes in the comic book, and you couldn't make a movie with 32 characters. So the first challenge is to whittle down the number of characters to where you could do an effective job at portraying them - in my experience that's somewhere between six and ten. Second, when you choose your characters and the relationships between them are so extensive, you have to really think about the evolution of these relationships through the movie and the plot has to then serve those. So far audiences really like the fact that we spent a lot of time with all these characters and they've given us a good pat on the back for it. Drew: You mentioned a sense of fun. Were you conscious that you wanted a little more of it than in Transformers: Revenge of the Fallen and Star Trek? Lorenzo: Each property has to be happy with what it is. I don't think you can say 'this one we're going to do this, this one we're going to do that'. Each decides for itself. The material has its own mind if you would In GI Joe you've got Ninjas, hot female and male characters, people with fiancés on the opposite sides of good and evil, guys that grew up as orphans together on opposite sides of good and evil. If you try to be serious about it you'd get bogged down. Instead you play it for fun and you're actually allowed to go deeper into the emotionality of it. There are certain movies where that's just the right thing to do, but it wouldn't have been right for GI Joe. |
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#1528 |
Join Date: Nov 2008
Posts: 6,797
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Originally posted by: Shin Densetsu @ Hisstank.com
Quote:
Spx toys has posted a new image of the Snow Serpent from the G.I. Joe Rise of Cobra toyline. This figure is exclusive to Toys 'R' Us and might be part of the Headquarters for Heroes wave.
Being that we are already seeing this figure out of package, chances are we might see this figure in stores before summer ends. It comes with a new snow pick accessory, gun from the movie Ice Viper, and darker colors compared to the original figure. Click on the thumbnail to the left to take a closer lok! |
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#1529 |
Join Date: Nov 2008
Posts: 6,797
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Originally posted by: Shin Densetsu @ Hisstank.com
Quote:
Snake Eyes will most likely steal the show in the G.I. Joe Rise of Cobra, but how does the action figure of the silent ninja stack up? The Ninja Commando version from the 1st wave of movie toys has been reviewed.
This figure is one of the few versions of Snake Eyes able to hold a sword with both hands, in numerous sword-fighting poses. While sure to be a hit with kids, this figure has turned out to be quite the surprise, find out for yourself by clicking the discuss button below! |
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#1530 |
Join Date: Nov 2008
Posts: 6,797
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Originally posted by: Shin Densetsu @ Hisstank.com
Quote:
HISS Tank.com boards member Gyre-Viper has posted new images of the Desert-Viper and Target exclusive, Rescue Mission set which includes:
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#1531 |
Join Date: Nov 2008
Posts: 6,797
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Originally posted by: Shin Densetsu @ Hisstank.com
Quote:
Even offscreen, or more obscure characters can steal the show. Next up on our movie figure reviews is a very popular figure so far. Not Snake Eyes, not Duke, it may not even be someone who appears onscreen! The PIT Commando figure from G.I. Joe Rise of Cobra has been reviewed.
Cobra troop builders tend to be more popular than Joe versions, but this time around, we have an exception. The PIT Commando has struck a cord with collectors, with some who don't typically buy multiples, starting to casually army build this figure. Configurable in many different ways, with a ton of accessories, the PIT Commando provides much play value for kids and has a lot of collector's appeal. Wanted a L.R.R.P. figure from the movie? Or a movie version of the Steel Brigade? Maybe a bomb disposal unit Joe? You can have all of that and more with this figure! With all of the hype and the scarcity so far of this figure at retail, how did it turn out? Click on the discuss button to find out! |
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#1532 |
Join Date: Nov 2008
Posts: 6,797
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Originally posted by: Shin Densetsu @ Hisstank.com
Quote:
The G.I. Joe Collector's Club has posted images of the 12" para-drop figure with accessory set for JoeCon 2009, a 12" Crimson Guard figure! Unlike many of the 12" figures that Hasbro has released in the past year, this figure features full clothing and a generous amount of weaponry.
In fact, could this figure possibly utilize the super-articulated base body, last seen on the 12" bravo figures from 5 years ago? Of all the 12" base bodies to use, that was the best one! This figure is certainly a step up from the 12" Crimson Guard that was originally planned for the Modern Era line. Click on the title bar to check this new figure out! |
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#1533 |
Join Date: Nov 2008
Posts: 6,797
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Originally posted by: Shin Densetsu @ Hisstank.com
Read More: G.I. Joe Rise Of Cobra 12th TV Spot Gear @ G.I. Joe - HissTank.com. |
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#1534 |
Join Date: Nov 2008
Posts: 6,797
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Originally posted by: Shin Densetsu @ Hisstank.com
Read More: Channing Tatum AKA Duke From G.I. Joe Rise Of Cobra Video Interview @ G.I. Joe - HissTank.com. |
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#1535 |
Join Date: Nov 2008
Posts: 6,797
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Originally posted by: Shin Densetsu @ Hisstank.com
Quote:
Orson returns! Well with a video that is:
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#1536 |
Join Date: Nov 2008
Posts: 6,797
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Originally posted by: Shin Densetsu @ Hisstank.com
Quote:
SuperHeroHype has posted a comprehensive, 4-part report of their time on set of G.I. Joe Rise of Cobra. While some of the information from the interviews have been reported before, there are some new pieces of information of interest to fans:
After the doctor's office, we were shown the inside of a G.I. Joe submarine which was so detailed with complex screens, gadgets and buttons that it could have been a real sub. Q: What's the name of the sub? Di Bonaventura: We're actually being asked to change it so I don't have a name for the sub right now. Our name didn't originally clear so we have actually have to come up with a new name. Q: Cleared by Hasbro? Di Bonaventura: Whatever the process you do in terms of clearing names for… they may have already had a toy sub with the same name. Q: This wasn't one of the original toys, right? I mean, there wasn't a sub. I don't remember one. Di Bonaventura: No. Not to my knowledge. Q: How much of the movie takes place in the G.I. Joe sub? Di Bonaventura: Just a couple scenes in this. Two or three scenes. Q: Pretty nice set for two or three scenes. Di Bonaventura: Yeah, I know. It's a pretty important moment in the movie. Q: Who's the captain of the sub? Di Bonaventura: We don't name him. We're really looking at this scene as really through the eyes of the Joe's. What they're preparing to do, where they're trying to discover McCullen's lab where it's located and they use the sub to get there. Q: Which Joe's are on board the sub? Di Bonaventura: Scarlett, Snake, Breaker, Heavy Duty. I may be missing one. Q: Do the Joe's have their own equipment so this would be their sub, or do they work in tandem with the military. Di Bonaventura: We play it that they have their own equipment. You know, they have their own resources and it's its own stand-alone unit. Now some of you may think that the sub is the SHARC. It isn't. The SHARC was already mentioned before by Bonaventura, the sub in question is much bigger. It's most likely not the Remora either, the new sub Shipwreck piloted in the ongoing IDW comics. In addition, Larry Hama's involvement is elaborated upon: Q: How instrumental has Hasbro been? Bonaventura: Hasbro is really an important part of this process because they have guys that have lived with this thing since it's been around so they're a really valuable resource to us in terms of what you can and can't do with a character, what the series has done, what the comic book has done. They're almost sort of an instant resource for us and they are true believers in the sense that they are 100% by the mythology and understand it and understand why the decisions are made along the way. We can talk through any questions with them and then we have Larry [Hama]. Larry vetted the script and gave us a few points where he said you can't do that, but you can do this. And Larry is a great sounding board because part of what you want to do is you decide to tell a story that doesn't exist in the comic book itself because in some ways the scale of this is much larger, and so what you want to be able to do play is what if games like, "Okay Larry what if dadadada. Do you think the Baroness could feel this way about Storm Shadow or Snake Eyes?" So you can run by the ideas and what's fun about Larry is Larry is often telling us to be bold. "Don't worry about it. Be bold. You guys understand it. You've got a good footing, take some chances." So he's really understood that we're really faithful to what he created, but at the same time he wants it to move forward too. We're in a really good place and plus we had him in the film. He plays one of the generals in the film. Ray Park also chimed in about how he the duel he has as Snake Eyes when he takes on Storm Shadow: Q: How different of a fighting style do you want to make Snake Eyes compared to say, how you did the Darth Maul character? Park: Well Snake Eyes is straight up my alley to be honest with you because the style that I use the Katana swords, I get to play with ninja styles and I used to do that as a kid anyway. I was a kid in the park thinking he was a ninja. So I got to be that sort of be that kid again in Snake Eyes. Darth Maul is a little bit different because it was a bow staff and it wasn't so much of the Wushu style that I was showing. With Snake Eyes I'm working with the Fire Ranger and the stunt boys. We wanted to show a big range of martial arts they use my style to get to where we were going to get to so we combined all different types of styles of a hybrid. It's not a new style. We're just using everything. Kicking, punching, and especially when it came to the weaponry and the sword work I give my flair. Because that's what I love doing, I love playing with swords, I love spinning swords, I love jumping with swords, and they just left it up to me when it came to the swords because they knew that I was going to add a little twist and a little spin here and a little twirl there. It was very different to work on than before. Q: Your fight scenes with Storm Shadow, are they going to be a lot more weapons-based or would you rather do more hand to hand? Park: It's everything. Hand to hand, there's weapons, we introduce an old traditional weapon, but made it more hyper, more modern. I'm not too sure what I can tell you about it, but we're showing something new that you've never seen, I think you've never seen on screen before with myself and Storm Shadow. Especially with me I had to... Q: Did you do a new kung fu / martial arts move or something? Park: No, it's not a new martial arts move. I'll give you the basis, I use tonfas in one of the fight scenes. I've never used tonfas in my life so I had to learn how to use tonfas for this. Q: Can you explain what these are? Park: They're like a police weapon. It's got the handle and then the stick, so to use it in the martial arts sense in the Japanese martial arts sense, I've never done that before so I panicked a little bit, bought myself a pair of tonfas and just put it in my Wushu flair. The stunt guys taught me what to do, the little tricks, what you can do with a tonfa and then I just went away and just locked myself in a room and started playing them. Q: Does Storm Shadow have these as well or is he battling with something else? Park: He has what you expect Storm Shadow to use. He has his swords. Q: Are the fighting sequences going to be more flashy or do you want it to be a bit more stiff? Park: It's going to bring out the best in both fight characters, these fight scenes. It's going to show strength of both characters, flamboyancy, and also skill and style and speed. The crew was pumped up when we're doing fight scenes a few weeks ago. We did a whole five days of fights. I lost about fifteen pounds in a few days, it was unbelievable. Q: Any injuries? Park: No injuries. Touch wood. Q: One of the few redeeming things of "Star Wars: Episode I" was the Darth Maul character and the fight scene between Qui-Gon and Obi-Wan; compare the fight scene, like the light saber fight scenes, how different are they? Park: The fight scene that I've done with Storm Shadow is a lot different than what I did in "Phantom Menace." There's two different movies. We've got light saber and a "Star Wars" movie. In the fight scene that I have with Storm Shadow of course I'm using katana swords, there's hand to hand, there's gymnastics involved. I even put a bit of humor into it, ya know me being a big fan of Snake Eyes, there's a moment that I wanted to give something to the fans and I wanted to have, in the old cartoons Snake Eyes does a little break dancing and so I wanted to have a touch of that in the fight scenes so Stephen [Sommers] gave me that opportunity to do that without over-selling, being too cheesy. I had a brief moment... Q: Celebrating a victory or something? Park: It was just a moment in the fight, in the laser room, I worked within the fight scene and it worked within that room. That it wasn't a case of me doing it for the sake of doing it. I did it to get out of a situation and I wanted to do that, and I wanted to do it in a smart way so hopefully it comes across really well. The bladed tonfas can be seen in the latest trailers, and in G.I. Joe Rise of Cobra Mission Dossier. Fans of Sigma 6 might remember that Snake Eyes' katanas were able to turn into tonfa swords. The Commando version later on down the line sported tonfas with hidden, fold-out blades as well. One version of Snake Eyes that we have yet to see in the movie toyline, is a figure with web gear, and bladed tonfas like in the movie...could this be the next version of Snake Eyes that we'll see? All of the figures of Snake Eyes thus far in the main line are movie accurate.... |
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#1537 |
Join Date: Nov 2008
Posts: 6,797
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Originally posted by: Shin Densetsu @ Hisstank.com
Quote:
Playstation Home is now running a promotion for G.I. Joe Rise of Cobra in which you can download free costumes! The costumes for the following are included:
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#1538 |
Join Date: Nov 2008
Posts: 6,797
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Originally posted by: Shin Densetsu @ Hisstank.com
Read More: G.I. Joe Rise Of Cobra 12th TV Spot Gear In HD @ G.I. Joe - HissTank.com. |
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#1539 |
Join Date: Nov 2008
Posts: 6,797
|
Originally posted by: Shin Densetsu @ Hisstank.com
Read More: Video Interview Of Stephen Sommers And Crew For G.I. Joe Rise Of Cobra @ G.I. Joe - HissTank.com. |
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#1540 |
Join Date: Nov 2008
Posts: 6,797
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Originally posted by: Shin Densetsu @ Hisstank.com
Read More: G.I. Joe Rise Of Cobra San Diego Comic Con 2009 Exclusive 12" Baroness Video Review @ G.I. Joe - HissTank.com. |
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#1541 |
Join Date: Nov 2008
Posts: 6,797
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Originally posted by: Shin Densetsu @ Hisstank.com
Quote:
HISS Tank.com boards member anger911 has sighted the G.I. Joe Rise of Cobra toys in Denmark! As the dates for the movie's premiere approaches, more toys and products are being released world wide. For some countries, this is year marks the first time that G.I. Joe product has been available in years!
Happy hunting! |
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#1542 |
Join Date: Nov 2008
Posts: 6,797
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Originally posted by: Shin Densetsu @ Hisstank.com
Quote:
Sideshow Collectibles has put up their preorder page for their exclusive 12" Duke figure with binoculars! Get your preorders in fast, as this exclusive version is limited to only 750 pieces!
Get your preorder in now by clicking here! |
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#1543 |
Join Date: Nov 2008
Posts: 6,797
|
Originally posted by: Shin Densetsu @ Hisstank.com
Quote:
HISS Tank.com boards member tuan_tran73 has found the Target exclusive, RHINO with Rampage from G.I. Joe Rise of Cobra. Previously, this item was thought to be sold only online, but it has started to arrive at stores.
Interestingly enough, the price for this vehicle is now scanning in at $49.99 instead of $54.99. It's packed 2 per case and the date on the case is August 7th. The newer stores might be getting this first, with the rest receiving theirs afterwards. Happy hunting! |
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#1544 |
Join Date: Nov 2008
Posts: 6,797
|
Originally posted by: DESTRO @ Hisstank.com
Quote:
The G.I. JOE Premium XBox Theme, COBRA Premium XBox Theme, G.I. JOE Picture Pack, and COBRA Picture pack are now available for download for 80MSP each on XBox LIVE. The Premium G.I. JOE PlayStation Theme and Premium COBRA PlayStation Theme are now available for download for $0.99 on the PlayStation Network.
G.I. JOE The Rise of Cobra hits stores on August 4th, and will be available for the Xbox 360, PlayStation 3, Wii, PlayStation 2, Nintendo DS, PlayStation Portable (PSP) as well as mobile phones. To view the new G.I. Joe Movie images click the Title Bar. |
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#1545 |
Join Date: Nov 2008
Posts: 6,797
|
Originally posted by: Shin Densetsu @ Hisstank.com
Quote:
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#1546 |
Join Date: Nov 2008
Posts: 6,797
|
Originally posted by: TTT @ Hisstank.com
Quote:
HISS Tank.com member MTN's customs are always ready for battle !
This one's no exception ! His most recent work is this Desert Camo Hostile Environment Trooper. Click the Discuss button for more. ENJOY ! ! ! |
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#1547 |
Join Date: Nov 2008
Posts: 6,797
|
Originally posted by: Shin Densetsu @ Hisstank.com
Read More: G.I. Joe Rise Of Cobra 14th TV Spot Critical Acclaim @ G.I. Joe - HissTank.com. |
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#1548 |
Join Date: Nov 2008
Posts: 6,797
|
Originally posted by: Shin Densetsu @ Hisstank.com
Quote:
USA Today has posted an article about the cast of G.I. Joe Rise of Cobra and their visit to the premiere at Andrews Air Force Base today. Some of the cast talked about the movie, stating desires to work on a sequel, and Channing Tatum still wants to be a G.I. Joe ninja(he originally wanted to play Snake Eyes):
Miller, in Isabel Marant, teetered on her studded Chloe booties as a little boy ran up to hug her. The actress, who surprised many with her turn in the action movie, says she's glad to be branching out. "I wanted to do something that was purely about entertainment. ... I'd love to make another G.I. Joe movie," she said. Co-star Wayans says he enjoyed injecting comic relief into the high-speed action flick because, "you need the humor to get the girl." As for the stunts? He'd like to leave them to the professionals. "I tried to do as little of my stunts as possible. I like life; breathing is nice," he said. Wayans says Tatum was a bit more fearless, claiming he wanted to have stories to tell his grandchildren someday. Putting his spin on a beloved franchise did leave Tatum a little shaken, however. He recalled playing with his Snake Eyes action figure as a child — "I still want to be a ninja," he admits — and knows that fans will have plenty to say about how their favorite characters are portrayed on the big screen. "It's one of those things where you get a little nervous," he said. Luckily for Channing, his Duke character will be released later on similar to a ninja as City Strike Duke which can be seen as on the thumbnail to the left and with other figures here. |
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#1549 |
Join Date: Nov 2008
Posts: 6,797
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Originally posted by: Shin Densetsu @ Hisstank.com
Read More: G.I. Joe Rise Of Cobra 12" Cobra Commander Video Review @ G.I. Joe - HissTank.com. |
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#1550 |
Join Date: Nov 2008
Posts: 6,797
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Originally posted by: Shin Densetsu @ Hisstank.com
Read More: G.I. Joe Rise Of Cobra 13th TV Spot Shing @ G.I. Joe - HissTank.com. |
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