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I'm with Krydion about the first movie: I found it genuinely fun, and more respectful to the character and tradition than anything that came after. This figure looks pretty good as far as it goes. Batman is another character where everybody seems determined to crank out their own stylized variant.
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Did you have a personal investment in the making of the movie? Did you profit off the box office? Where you involved in production? Did you write the script? If not then why does it matter if I don't like the movie and voice/type that I don't? How will that affect the rest of your life? It won't! It doesn't matter just like posting on this board. This is a toy board..its not life or death..its not that serious. Get over it! |
If McFarlane gets into the Burton/Schumacher stuff I'm not going to be able to resist those. Especially if we get Batmobiles.
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I would get Bale Batman 2.0 if they gave him a cloth cape ala NECA; I still have their Bale Batman 1.0 from 2016 that still kicks ass.
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https://external-preview.redd.it/zmn...=webp&3c8fda3c |
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Never been a fan of the Nolan trilogy but these are definite gets.
Surprised at no Selina Kyle, though. Is the BAF Bane? |
I would have preferred the business suit version of Scarecrow, but whatever. Still liking all these Nolan reveals.
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Love this sculpt
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For me it’s the over texturized clothes; something that has been a routine turnoff for me with almost all of his figures; beyond my druthers regarding scale. McFar seems to think textures for cloth (meant to be cotton/spandex/etc) is made more aesthetically pleasing and realistic by adding copious amounts of textile details, merely for the sake thereof. I suppose he assumes the viewer has Supes’ telescopic vision and can see the thread count of fabrics meant to appear smooth to the naked eye. Either that, or Two Face is rockin’ a tweed fit circa the 1900’s…and that's just the suit….get a load of that shirt! lol I get the texturing of leather, armor, or kevlar, which generally looks good on the characters that sport those costumes. However, IMO, much of his gratuitous texture is simply there to provide the illusion of greater craftsmanship and interrupts the sleek nature of traditional comic book spandex. |
I have to agree with you there Blue!
I think Hasbro started this trend with the overly textured MCU figures, at the time I actually liked that the Movie stuff almost seemed out of place with all the smooth body comic legends. It was almost like a line in the sand and the texture was reserved for the "real" stuff. Now a decade or so later it seems like everyone wants to load up on the textures, not sure if the industry believes these are showing the talent of the sculptors or if they think missing the texture they would look boring by today's "standards". |
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IMHO they want to make everything textured because that's what's seen in "collector" lines IE NECA, and they want to appeal as Adult Collector lines as well.
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Always assumed the abundance of textures on modern figures was due the relative ease of implementing them since these are all digitial sculpts. Compared to the old ways it takes revatively no time to finess a texture map onto a 3d sculpt.
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Did they just change the site?
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Yeah, looks like some backend stuff is going on...
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