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Thread
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(TMNT) Ninja Turtles & Other Strangeness RPG
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05-08-2012, 02:11 PM
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thechris
Etherian Panty Inspector
Join Date: Jun 2011
Location: the Frozen North
Posts: 2,156
Hi all,
Not exactly a video game, but I'm thinking of blowing the dust off this old Palladium RPG book and giving it a whirl online, so in a way, it's a video game. LOL. Looking for other pen and paper players or even noobs who may be interested in playing the classic pen and paper RPG Teenage Mutant Ninja Turtles & Other Strangeness online. No experience required, although it would definitely help. I'm thinking of using Maptools, but it seems to be a bit annoying to use. I'm working on a way to manage character sheets through the web browser. I'm thinking of using 8 bit/16 bit stylized sprites as avatars like the ones I made above: Bones McMutt (Doberman), Fourteen (Mouse), Munkee (Monkey) and Albert (Parrot) (Don't worry, you guys get to make your own characters). For anyone unfamiliar with this type of game:
You roll some dice (in this case, virtual dice) and generate a character (in this case, a mutant animal).
A game master (me) guides you through a story and a series of adventures where combat situations and most skill and chance scenarios are resolved through rolling dice.
I plan on doing this through the Maptools chat or some other chat program. Maptools would be neat because you can use virtual miniatures on a 2D battlefield grid but not entirely necessary.
I'll be running fun modules straight out of the supplements that came with this fun filled game! The game takes place in modern time but has plenty of sci-fi twists and time travel is always a possibility!
I'm looking for at least 4 players and a maximum of 8 players. There are a few restrictions, I'd prefer that you played your real gender LOL, you'll need to play good aligned characters only and your characters are partially randomly generated as per the rulebook. Leave a post/PM me for details or if you're interested in playing.
thechris
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