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Transformers News from TFW2005.com
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04-18-2010, 03:40 PM
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3557
TFW2005
Join Date: Nov 2008
Posts: 18,222
Originally posted by: Sol Fury @ TFW2005.com
Quote:
The latest issue of Game Informer has been released, and it includes a nice article talking about War for Cybertron's multiplayer modes, and in particular it details how the "create a character" function works. There is also some information on how special character abilities will work in single / co-op mode, and a partial listing of multiplayer modes that will be available. For a summary of all the main points, please click on the title of this story.
The latest issue of Game Informer has been release, and it includes a nice article talking about War for Cybertron's multiplayer modes, and in particular it details how the "create a character" function works. There is also some information on how special character abilities will work in single / co-op mode, and a partial listing of multiplayer modes that will be available.
Here is a quick summary of the main points from the article:
- Alternate modes are restricted to class, and are car, truck, jet and tank.
- After picking class, you can choose the chasis, colors and names.
- After completing this, you get into the meat of the system, choosing your weapons, abilities (limited to two) and upgrades (limited to three).
- Abilities fall into two groups - consumable abilities, which you need to collect Energon crystals to charge, and abilities with a "cool down" period after use. Vehicle modes also have their own, unique abilities, with their own cool down times. This also applies to single player and co-op mode.
- Upgrades are split into three categories - Offensive, Defensive, and General.
- Offensive and Defensive upgrades are tied to your character class. General upgrades are available to everyone.
- An example Defensive upgrade is given for the Scout class, a speed boost. High Moon goes on to explain how this can be combined with a General upgrade reducing weapon recoil.
- A perk system, in the style of Call of Duty, will be present to unlock new weapons and upgrades.
A partial listing of the multiplayer modes is also given by High Moon, and includes the following modes. Please note, these are
not
exhaustive and there are other multiplayer modes yet to be revealed:
- Team battle, consisting of two teams of five players each.
- Free for all melee, consisting of up to ten players going head to head.
- Deathmatch
- Team Deathmatch
- A capture the flag mode, called "Power Struggle"
- "Code of Power", a two and a half minute team battle where players fight over a powerful melee weapon.
As you can see, there is a good mixture of classic shoot 'em up multiplayer modes and some unique new ideas.
Original Source:
War for Cybertron Multiplayer Information
@
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