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Thread: Metal Gear Solid: Solid Snake
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Old 06-26-2010, 08:08 PM   #1
eisen
Casual Iron Fan
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Join Date: Jul 2009
Location: Manila, Philipines
Posts: 456
this one came out a little rougher than Big boss, though the build was much more involved. aside from the resculpted Airborne head with twistie Bandanna (i needed to find one that resembled cloth to a degree for the trademark waviness) the shoulder pads and pectorals were sculpted over the ROC Snake Eyes torso.







the choice of feet took a while as i didn't want him to look like a midget alongside Big Boss but i guess that's what happens with using the Sgt. Stone body for Big Boss, ends up taller than most joes.

if given the materials i'd like to do a second, lighter colored (more game-accurate) version, and an MGS2 version :mrgreen: , but this one will do for now. he looks snake-y enough anyway.

now for some action shots:




recipe:

head- resculpted Airborne head with flexi-bandanna
torso/upper arms- ROC snake eyes
forearms- 25th comic snake-eyes with sculpted elbow pads
upper legs/kneecaps- Air-viper (?) * the one that came with outback
lower legs- comic pack Firefly
feet- comic pack Cobra Commander (hooded)
webgear- Airborne

gun- ROC deep six
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