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Thread: Mattel gets WWE license
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Old 12-10-2008, 07:23 PM   #12
trebleshot
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Join Date: Oct 2008
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Quote:
Originally Posted by Echo7Solo View Post
what about just some super articulated hands to start with?
That would be a good alternative, but I worry that it will suffer somewhat depending on which scale is chosen.

Basically the reason I would like multiple hands comes down to wrestling gimmicks, which are the core of the characters. Some wrestlers have different hand signs, signature moves, finishers and accessories and I would like the hands to accomodate these defining characteristics. For example, Hulk Hogan's "I can't hear you" cupped-hand-to-the-ear, DX's X crotch chop or the Hardy Boyz's "Guns to the head". Also, just being able to wield a steel chair or sledgehammer properly.

But I also don't want them putting out endless versions of a character just to fit in all the nuances of a specific gimmick. A different figure for each iteration of a gimmick (Hulkamania Hogan and Hollywood Hogan) would be fine.

I don't know, maybe I've been spoiled by TF's, 25th Joes and ML.
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