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Thread: McFarlane Toys DC Multiverse
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Old 01-02-2020, 09:08 AM   #16
Tony_Bacala
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As for the negative dings - I ain't arguing. Not perfect. I'm less concerned with proportions, it isn't bothering me like Essentials did.

The Arrow is weak in the face, and yes does look a tad long in torso. So I already wrote that off due to face and lack of torso cut and was moving on already .

The faces seem to be "inspired by" the reference art, even if not fully replicating it. Which is funny, because I thought that Batman 1000 was odd just as art, wouldn't have been my first choice.

The Animated - they look ok, depends on in-hand execution on whether they are worth upgrading from DC Collectibles. That being said, after a couple core guys I don't really have any interest in them, just not personally huge on Animated stuff.

But, for wave 1, getting a footing, I'm happy with whats there so far. I'd like some diversity and refinement on sculpt/paint, which I think we will get over time.

Right now, production level in-hand review is key for me. These look like hand painted protos and are under harsh light.
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