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Thread: New Marvel Legends/6" Appreciation Thread
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Old 01-14-2020, 09:21 PM   #58826
Trivial Psychic
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Join Date: Jul 2013
Location: Tucson, AZ
Posts: 4,533
Quote:
Originally Posted by Weapon X View Post
That is a very good idea....I will try that, thanks!

UPDATE:
So I tried this method....it didn't work. The head gets about halfway down the post as usual and goes no further. Almost ripped off the bubblegum trying to get it on.
I had the same issue with Jubilee when I picked her up. I was able to fix it with about 10 to 15 seconds of dremeling.

I've said it before, and I'll say it again...if you love your figures, get yourself a dremel and a couple of big ball diamond cutter bits in various sizes. You will never have an issue getting a headswap to fit properly ever again. You can also fix "lollipop" heads in a jif. (More on that in a bit.)

My Demogoblin wave arrived today courtesy of Dorkside Toys, and despite my reservations with the lineup, it turned out to be a decent wave. Here's a couple of thoughts.

Super Sentai Spideys (Velocity and MK.3 Spider Man):

Easily the weakest figures of the wave for me, as I have no attachment to the game as I've never played it, but both of these figures have sculpts that are really well done, with some surprisingly crisp paint apps...especially on Velocity Spidey. The new web effects are the star with these two, and thank goodness they were included as these figures have no spare hands to speak of, and since the hands themselves are unique sculpts, it means you are doomed to have one fisted hand...and one thwipping hand. Forever. Those missing options kill what are otherwise two decent Spidey figures that work great in a Spider-verse set up, although I would have rather seen the Diamond Web and comic Iron Spider done over these two. Good for fans of the game though.



Shang Chi and White Rabbit:

These two show just how good Legends figures can turn out if you use a mix of old parts with new. I know nothing about either of the characters, but I know that they are a ton of fun to play with for different reasons. Shang Chi clearly got the hand budget that the Sentai Spideys did not, and as a result, really increases his versatility, thanks to his articulation. Just be careful with the shoulders and feet...the shoulder joints need to be turned into a strappado position before raising 90 degrees, otherwise the top of the shoulder will catch the torso, which can damage the figure. If you turn it though, and then raise, you can rotate the arm back into just about any position you like. The feet have heavy ratchets in them, which make moving them a bit scary. Heat them up first before attempting to move them. On a curious note...I wonder why Hasbro opted for NO pegholes on the bottom of them?

White Rabbit also shows great reuse of old and new, with her rocking M'baku's fuzzy boots along with a nice retool of Typhoid Mary's corset. Unfortunately, the watch piece is glued to the torso, so if you were hoping for an easy White Queen custom, you may damage the sculpt removing it. The umbrella gun fits okay in her hand, but the figure lacks the roll of the dice swivel to make her hold it more effectively. The burst fire piece at the end of it is also removable, giving us another nice accessory to use with our Legends firearm (you can also use it with your Transformers Siege figures.) The figure has a lollipop head though...if you have a dremel, I recommend drilling the headsculpt cavity a little deeper, as it sits rather high on the neck. I also recommend sliding the bow tie down behind the jacket and further down the neck, as it keeps it out of the way. Fun figure though (and a gorgeous one at that!)



Vulture and Superior Octopus:

The obvious winners of the wave. While I still love my Toybiz Vulture, this one is a nice, modern update with some parts that we'll no doubt be seeing again soon (Falcon anyone?) I love the choice of body (Pizza Spidey) and while the hands feel a bit large, they fit perfectly with the creepy old dude motif Vulture has. I should also mention, that the Tombs heads work on both the MCU figure, and the Ultimate version of the character that we received a while back, and the helmet from that Ultimate version works on this one, if that's a look you'd like to give a try.

Once you get past the pre-posed tentacles, Superior Ock is pretty damn awesome. I really dig this costume as well as the color choices, and the Sunfire body just rocks. Since it's the Sunfire body though, excercise care moving the arms, as like with Shang Chi and countless other figures before it, it can get caught on the butterfly joint and scratch the paint deco on the ball on the shoulder. Other than that, my only major gripe is with the tentacles themselves, not because they don't pose, but because they fall out of the pack super easy. I may end up resorting to gluing them in. The Peter Parker heads from figures past do with work with Superior Ock as well. Awesome figure, and he'll look great next to Hydra Supreme.

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