HMS: I think there is a law against making a TF game without Peter Cullen. Side note: he is awesome to work with, his voice is undeniably Optimus.
HMS: Yup, fans will be able to play the campaigns online with their friends through co-op modes (first time in a Transformers game) or go head to head in intense multiplayer modes. We’ll be divulging more details in the near future, but I can tell you this much – since day 1 on this project MP has been important to what we are doing.
HMS: I think a lot of that comes from the fact that we are using the same engine – the Unreal Engine - and that we are 3rd person. However there are some notable differences. 1 - We are not a cover-based shooter (you think Megatron would take cover?), 2 - Transform anywhere, 3 – Special abilities add an additional layer of strategic depth, 4 – finally, Transformers has always been a team based property and each character has unique abilities so teamwork becomes pivotal. NONE of this should take away from the awesomeness that is Gears, honestly if gamers compare us positively to one of the all-time best games ever, I am thrilled!
HMS: We are fully committed to this game and plan to support it after it ships as best we can, but we’re not ready to talk about specific details just yet.
HMS: This game has always been about Cybertron. Talk about a setting that is begging for a video game! Fans are going to love it.