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Thread: Transformers News from TFW2005.com
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Old 03-14-2014, 05:10 PM   #13509
TFW2005
Join Date: Nov 2008
Posts: 18,222
Originally posted by: SilverOptimus @ TFW2005.com

Quote:
PCGamer had the pleasure to interview Alex Horton ; Chief Creative Officer at Jagex who works for the Transformers: Universe MOBA game.

What’s the process like of creating brand new characters in the Transformers Universe? Is there a difficult approval process with Hasbro on that sort of stuff?
Hasbro have been fantastic partners to work with on Transformers Universe. Collaborating with the team there we’ve bought our collective experiences together, combining artists, game designers and the deepest knowledge on the world of Transformers to create a great selection of Autobots and Decepticons for you to command in battle. We’ve even surprised the Hasbro guys by bringing back some seriously obscure transformers from the depths of Cybertronian time.

Obviously the game had a bit of radio silence in 2013. Were you waiting for the new Transformers movie to help you capture a bit more of that potential casual crowd?
2013 was a big year for the game. We made some major decisions during that time to ensure that we could bring the best possible product to market. We chose to maintain a silence as we knuckled down and focused on engineering a game for the long term. With a desire to bring more fluidity to play whilst maintaining our ultra-secure platform and client-server technology we opted to integrate third-party middleware with multi-platform capabilities into the way we make games at Jagex. We’re building a game service to run for the next decade, and whilst we love the movies it's not something to base the launch of our game around.


Read the full interview at PCGamer.
Original Source: Transformers: Universe - PCGamer Interviews Jagex CCO Alex Horton @ Transformers - TFW2005.com.
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