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Thread: McFarlane Commando Spawn
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Old 02-18-2021, 05:47 PM   #13
deecee4
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Join Date: Nov 2014
Location: NYC
Posts: 2,918
Quote:
Originally Posted by firmpulse View Post
I completely agree. Red Hood looks FANTASTIC. Especially the headsculpt. But the leg articulation on DC Multiverse figures sucks as a whole. Hell, the figures can barely even lift their legs because of the hip articulation. No thigh cut, calf cuts or rocker ankles is stupid. The ankle joint itself is hideous. It is such an obvious afterthought. It's a shame. If these figures were as good as ML or GI Joe Classified (the new articulation benchmark for American figures) I'd be throwing my money at DC Multiverse. As it stands I just get pissed off messing with McFarlane DC Multiverse figures because they could be INCREDIBLE.

Todd has his head up his ass when it comes to modern articulation.He should leave the technical design to his sculptors and focus on promoting the line. I like watching Todd's videos because he's so obviously excited and kind of just dorks out.
That's what he's been doing. Im sure he delegates and signs off on everything but, most likely there's a brand manager and development team working on the sculpts and engineering the articulation.
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