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Thread: Mythic Legions Game Kickstarter
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Old 09-04-2021, 01:23 PM   #6
TheBlueMarvel
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Quote:
Originally Posted by hainrs View Post
The Kickstarter funded, but I was looking at the breakdown of who backed what, and I think they need to forget about wasting their money developing this game. There were 1,500 backers and of that only 76 of them backed the game in some fashion which also includes a whole bunch of expensive extras that they have to print/produce and mail out. Just over 1,350 backers backed only the 2-pack of action figures and the remainder backed silly things like "intern for a day" and put your face in the game for $3,500 and crap like that. If only 76 of your 1,500 backers are interested in your multi-million dollars to produce game (which only pulled in $200K+ on Kickstarter) then that project is dead on arrival. I'm sure they may have other external backing, but the extras alone are going to hurt. I'm guessing they do well enough to risk it, but why risk it in the first place? Screw the risk, keep the money and invest it in what your customers seemingly really want which are action figures.

No one outside of the toy collecting world knows what ML is and no ones in the gaming world is going to care nor try the game given the oversaturation of this sort of title. The game would have to set a new standard and be so unbelievably fantastic to even get its foot in the door and then there's a huge chance it would still fail. Good luck, Horseman. I can say I only backed the 2-pack and don't care one bit about the game, and I'm a gamer. I don't like those types of games, and I only want that beautiful plastic crack. Perhaps concentrate on what you excel at and leave the bankruptcy causing games' industry behind.
I agree with you and much of this represents what went through my mind as the campaign wound its way to fruition. This was the first campaign of theirs that held zero interest for me, not even the figs/'carrots' added to move things along. Their designs are great as masterfully sculpted and painted toys of which I can't seem to get enough. However, as game designs? Not so much; they feel pretty pedestrian from a gaming perspective and that's without even touching whatever engine they intend to use, or the world they build. Just a weird decision, but I guess this may be a stepping stone to something else? I hope that something isn't an animation because I believe that might also be a little ill advised.
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