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Thread: McFarlane Toys DC Multiverse Jonathan Kent and Anti-Crisis Wonder Woman
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Old 03-10-2022, 12:47 PM   #3
Designincase
Join Date: May 2021
Posts: 519
Not too bad.

Mcfarlane don't think we don't notice you are using Computer Renders for those cards. Super clean, symmetric, and chiseled render vs the real figure/prototype with some flash/glue around the edges. I can see why they think some choices make perfect sense on screen but have some road blocks in reality.


The head sculpt is fine but well it's just got angry eyes. Better then side eye but still it's pretty locked in for a character whose probably not going to see too many versions of adult Jon.
Great to swap with a Superboy Prime(if you didn't paint his eyes red like I did).

Better red eyes then that Dark Knights Metal Superman.


Multiple Hands - That'll these figure need hand wise. Two closed fists and two gripping/action hands. PERFECT.


Boots - They sorta dropped the ball on the boots. Really low when they go up further on the sides.


Tumors - They are starting to sculpt these or at least are using a different shape then the sphere. Problem is still they aren't transitioning the wrist in the hand with these new peg designs.

Otherwise is a pretty nice basic body I think they tend to do better with these thinner frames. What's a tad annoying is this body style should have been used for CW Flash. It's annoying when other figures don't get alt hands. When they don't get thigh cuts. Just want some stand features to be standard.
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