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Spawn Remastered Kickstarter

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Old 05-09-2020, 10:14 PM   #251
Mordiganne
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Some people did, sure. Many more got the trilogy - or one of the trilogy plus tiers - because they wanted it. This didn't hit 3 million dollars because of the arm gauntlet... But, believe what you want. If thinking the numbers are inflated helps you in some fashion, have at it. Cheers!
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Old 05-10-2020, 01:51 AM   #252
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i bought the 3pk just to get all the bits- personally i'll be off-loading the artist proof edition as quickly (and for as much) as possible.
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Old 05-10-2020, 10:04 AM   #253
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I'll also be reselling the Artist Proof figure if I can. I have no interest in an unpainted figure. I wonder if Ebay will have a glut of them listed on it by December. If so, its aftermarket value may not be that great compared to the other 2 figures unfortunately.
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Old 05-10-2020, 12:03 PM   #254
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I bet a couple thousand Artist Proof versions will hit ebay all within a few hours of each other.
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Old 06-25-2020, 07:33 AM   #255
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He’s coming along nice.
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Old 06-25-2020, 09:00 AM   #256
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Those are some fugly ballhinged wrist and ankles, the pre posed torso is not fun to look at either, but everything else seems to be nice and cool.
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Old 06-25-2020, 10:37 AM   #257
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Some of the dc are like tat as well. In person they are not as bad, they do make fore great posing. Just get the right pose. Lol.
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Old 06-25-2020, 11:59 AM   #258
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Those wrists! Dear god...
Chains seem a little thick, maybe if they were just longer/looser.
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Old 06-25-2020, 12:11 PM   #259
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The pre-posed torso is still laughable.

Edit:
Shows just how cheap and arrogant Todd is.
For years he confused people buying his stuff because he was the sole holder of licenses they loved with them actually liking his wonky stuff.
He got 35 times the original pledge goal and still can't be bothered to have the torso redesigned.

Last edited by Leo Primus; 06-25-2020 at 12:32 PM..
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Old 06-27-2020, 01:18 PM   #260
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Good for the proof. Sculpting is nice but no real signs of the added bicep swivel. The chain links would always be a bit chunky, was like that in other figures when attempting to use real metal chain. Could either try (though would be a challenge) to get an even smaller link chain for the neck or try to get the skull pieces in metal. Otherwise feel a very good paint job especially for the cape would "fix" it. The curved torso is still a problem. Just still hoping McFarlaneToys heed and learn from all criticisms and improve for the future.
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Old 07-23-2020, 05:11 AM   #261
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Can we still pledge on kickstarter?
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Old 07-23-2020, 06:01 AM   #262
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Spawn Kickstarter Update – Articulation Demo

No rubber torso / joint. Solid torso coming.
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Old 07-23-2020, 06:06 AM   #263
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Quote:
Originally Posted by Mactan0715 View Post
Can we still pledge on kickstarter?
No you can't. The Kickstarter ended already.
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Old 07-23-2020, 06:09 AM   #264
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Quote:
Originally Posted by Tony_Bacala View Post
Spawn Kickstarter Update – Articulation Demo

No rubber torso / joint. Solid torso coming.
Saw this yesterday was very disappointed on that I do hope he adds the torso articulation like to be like his MK 11 Spawn figures with the torso. Plus like everyone mentioned countless times for him not have spawn with that awkward twisted torso since it doesn't look natural poses since no one's back is twisted like that.
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Old 07-23-2020, 06:16 AM   #265
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I can see a lot of backers being pissed about the solid torso, as the Kickstarter campaign specifically advertised torso articulation. I mean, you can have the most articulated arms and legs ever made but if the torso doesn't budge it severely limits the poses you can do.

Kind of a bait-and-switch thing here. Todd fucks up again.

Last edited by Dolemite; 07-23-2020 at 06:36 AM..
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Old 07-23-2020, 06:19 AM   #266
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Quote:
Originally Posted by Tony_Bacala View Post
Spawn Kickstarter Update – Articulation Demo

No rubber torso / joint. Solid torso coming.
Bummer about the torso, definitely a danger in backing a Kickstarter project!
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Old 07-23-2020, 06:39 AM   #267
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Quote:
Originally Posted by Dolemite View Post
I can see a lot of backers being pissed about the solid torso, as the Kickstarter campaign specifically advertised torso articulation. I mean, you can have the most articulated arms and legs ever made but if the torso doesn't budge it severely limits the poses you can do.

Kind of a bait-and-switch thing here. Todd fucks up again.
Yeah that's just fucked up. It was bad enough that the torso was a weird articulated pre-posed thing. At least the added joint would allow a bit of compensation. Gonna be some mayhem in the KS comments section.
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Old 07-23-2020, 06:46 AM   #268
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Quote:
Originally Posted by Dolemite View Post
I can see a lot of backers being pissed about the solid torso, as the Kickstarter campaign advertised torso articulation. I mean, you can have the most articulated arms and legs ever made but if the torso doesn't budge it severely limits the poses you can do.

Kind of a bait-and-switch thing here. Todd fucks up again.
Quote:
Originally Posted by Sniper1 View Post
Bummer about the torso, definitely a danger in backing a Kickstarter project!
I disagree. When this first went up there was no indication that the torso had articulation. Heck most thought it was a typical five POA McFarlane figure like the original. When he first showed the chest articulation he said he wasn't sure he was going to keep it or not. This was during the campaign and those who absolutely didnt want a solid torso could have bailed.

Update posted April 23rd 2020

"We were practising trying to see whether we could do what is a soft chest so that we could get a bend in it. We're trying to figure out whether that's going to work if it doesn't this is just going to be all solid. So we haven't decided that yet."

Some people requested that he keep it and many we're worried that the soft plastic would degrade and asked to leave it solid.

Similarily people had issues with the pre-posed posture and Todd just stood firm and said it's staying that way. People had a choice to leave then and there and i'm sure had it been neutral he would have had more backers but in the end he did it the way he wanted to and as far as i see it those who stuck around should have been well aware this would be the way it would stay.

In the end the amount of these figures ever made will be fixed. Assuming of course he doesn't make variants which he may well do. Either way there are plenty of people who missed out and i'm sure those who are dissapointed with their pledge can more than make their money back once the figures arrive.

As an FYI, i wanted a neutral pose and a soft torso. I'm not worried by the plastic at all. But i also stuck with the campaign knowing that fixed pose was a done deal and that a soft plastic ab crunch was a maybe.
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Old 07-23-2020, 07:50 AM   #269
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The Torso has me worried, need some movement. I still love this, but this should have been the everything to everyone spawn.....which I know is no small task.
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Old 07-23-2020, 08:18 AM   #270
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As usual, Todd has be pulled kicking and screaming into the modern day. They managed to do it for his retail stuff for the most part, but unfortunately with Kickstarter he already has your money and can pretty much do whatever the fuck he wants. Including producing a figure that will pose like shit because it will have zero torso articulation.

I will concede that Todd did express that a solid torso was a possibility, but most people just saw the render showing torso articulation and just backed the project assuming this figure wouldn't pose like a 1980's Star Wars figure.

Glad I didn't back this, as I'm not a big Spawn fan. I'll just go with the MK11 figure.
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Old 07-23-2020, 08:46 AM   #271
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Who knows, having his own toy company, maybe one day he'll make a MAFEX-like or Amazing Yamaguchi-like Spawn, with more articulation than the human body.

The latter's style would really work with Spawn, given the jointed cape, and insanely unrealistic poses.
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Old 07-23-2020, 08:52 AM   #272
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Quote:
Originally Posted by Krunomo View Post

In the end the amount of these figures ever made will be fixed. Assuming of course he doesn't make variants which he may well do. Either way there are plenty of people who missed out and i'm sure those who are dissapointed with their pledge can more than make their money back once the figures arrive.
THIS- anyone not happy with their product with have ZERO problems making nack more then they paid off this thing
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Old 07-23-2020, 10:44 AM   #273
protostar8
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Really Todd??? You're pulling this lame sh** now? Seriously man, HIRE a REAL DESIGNER. You're too old and too old school. There are some seriously talented amateurs out there that could fix this problem for you and not make it look terrible like your DC line.
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Old 07-23-2020, 01:22 PM   #274
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It was to be expected. I am like most disappointed but not surprised. But like I've said in some previous posts regarding this figure and McFarlane Toys, if he just took some changes and given the collector what we need in terms of articulation, the company would be far more successful. Think this would be forgiven if he did a Kickstarter with a Ninja/Merc Spawn with a cloth cape and plenty of guns and hands. Bet he would be surprised how many units he would sell of that even with a MEZCO-ish price point.
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Old 08-13-2020, 07:28 PM   #275
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To Todd McFarlane:

The pre posed non articulating waist is unacceptable to most action figure collectors anyway, but ESPECIALLY after 3.4 million in sales we feel there should be no reason for it! But JUST AS BAD is the ONE thigh swivel. If anything, just don't have any thigh swivels. At all, if you "can't break up the sculpt" I'm positive any modern action figure enthusiasts would agree completely.


Quote:
Originally Posted by adugifever View Post
Apparently more fans than Unicron has...
Unicron was WAY more expensive.

Quote:
Originally Posted by Spaiderman View Post
If this be really the case,
it's just a upgrade version of color top series,not a good action figure.
No those are 2017/2018 this was 2000. Completely different sculpts.

Quote:
Originally Posted by Robogeek28 View Post
I wish they would put up a true Modern Spawn...
Yeeeaa boooeey

Quote:
Originally Posted by darthschroeder View Post
I think the most useful points of articulation to add would be bicep swivels for the arms, and an ab crunch or ball joint for the upper torso.
Without the bicep joint, poses for the arms will be pretty limited. An upper torso joint would be great even though the torso has that weird pre-posed sculpt. Dunno why they sculpted it this way. Reminds me of the first Wolverine Marvel Legends figure that has lots of articulation but always looks weird because of the pre-posed nature of the torso.

A swivel at the calf and forearm wouldn't be needed. The hands will already be able to rotate and pivot at the wrist. Same goes for the ankles/feet; they'll be able to turn side-to-side as well as pivot up and down. The thighs already seem to be able to be able to rotate since they both plug into the hip joints, so an additional swivel would be redundant.
Quote:
Originally Posted by notoriouslyhigh View Post
Wow, that's a bummer if they abandon that idea and just go back to a static torso piece.
COMPLETE!

Quote:
Originally Posted by Sniper1 View Post
Bummer about the torso, definitely a danger in backing a Kickstarter project!
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